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Denizens of the In-Between

Minor Denizens

Shade

An illustration of a Shade

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1
3
2
4m/AD
6
5
b, c, p, s

5
  • 2
  • 3
5
  • 2
  • 3

Claw Strike

(default Attribute: PRW)

The Shade can manifest long, slashing claws as part of an attack or parry.

Claws
1S → 1(s)HP/SM
Parry(2)

Necredrei

An illustration of a Necredrei

Lorem ipsum dolor sit amet, consectetur adipisicing elit, sed do eiusmod tempor incididunt ut labore et dolore magna aliqua.

1
3
2
4m/AD
6
6
c, p

5
  • 2
  • 3
5
  • 2
  • 3

Claw Strike

(default Attribute: PRW)

The Shade can manifest long, slashing claws as part of an attack or parry.

Claws
1S → 1(s)HP/SM
Parry(2)

Medium Denizens

Lurk

An illustration of a Lurk

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2
3
2
7m/AD
6
10
c, p

3

Darkslide

When in darkness or shadow, the Lurk can teleport to another empty location in darkness or shadow, up to 3m/AD away. The Lurk does not travel through the intervening space.

This ability can also be used as a Dodge action in response to enemy attacks, as long as the Lurk is in darkness or shadow, and there is a location within range it can teleport to.

5
  • 2
  • 3
5
  • 2
  • 3

Shadow Blade
1S → 3(s)HP/SM + 2(r)HP
Parry(3)

Major Denizens