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Assault Rifle

3kg 1,200TEC 4
1S@20m,50,100,250,500 3(b) 2 Chainable Magazine(30) Reload(3AD) Sustainable(4, 3) Unhanded(-3)

Image of Assault Rifle A long-barreled automatic firearm designed for military use.

Use with Weapons » Modern Small Arms.

Ammunition Effects Wt Ea. Cost Ea.
Bullet NA 10g 1
Hollow-Point Bullet +3 10g 2
Armor-Piercing Bullet +4 20g 4

Battle Axe

3kg 300TEC 1
1S 3(s) 1 Chainable Parry(3)

Image of Battle Axe A war axe designed for cleaving.

Use with Weapons » Axes.

Bayonet (mounted)

1kg 50TEC 2
1S 2(p) 2 Chainable Parry(2)

Image of Bayonet (mounted) A spike or thrusting blade mounted on the end of a long gun.

Use with Weapons » Staves.

Blunderbuss

4kg 400TEC 2
1S@3m,6,10 2(b) 2 Reload(8AD) Unhanded(-3)

Image of Blunderbuss A muzzle-loading smooth-bore long gun designed to fire multiple small lead balls in a single shot.

Use with Weapons » Muzzle-Loading Firearms.

Ammunition Effects Wt Ea. Cost Ea.
Gunpowder NA 20g 1
Lead Shot NA 40g 1
Buck & Ball Load +1 50g 2

Bottle Grenade

700g 50TEC 2
2S@4m,7,12,20 6(b)@0m,1,2 Indirect

Image of Bottle Grenade An improvised grenade made with a glass bottle, black powder, and metal fragments, fused with a lit cloth.

Use with Weapons » Hand Grenades.

Claymore

3kg 1,200TEC 1
2S 4(s) 2 Slow(3AD)

Image of Claymore A very large two-handed sword capable of great sweeping slashes.

Use with Weapons » Swords.

Crossbow

3kg 300TEC 1
1S@15m,35,50,70,90 2(p) 2 Reload(10AD)

Image of Crossbow A bow assembly mounted in a rifle-like grip with a trigger and a winch & pulley system for drawing the bow limbs.

Use with Weapons » Crossbows.

Ammunition Effects Wt Ea. Cost Ea.
Bolt NA 20g 1
Broadhead Bolt +2(s) 30g 3

Dagger

500g 40TEC 1
2S 1(s) 1(p) 1 Chainable Quick Parry(1)
2S@2m,4,6 1(p) 1 Quick

Image of Dagger A short blade balanced for thrusts, slashes, & throwing. A dagger always produces puncturing (p) damage when thrown. When thrown, attack is not chainable.

Use with Weapons » Short Blades.

Double-Barrel Shotgun

3kg 200TEC 3
1S@4m,8,15,20 3(b) 2 Magazine(2) Reload(2AD/shot)
6(b)

Image of Double-Barrel Shotgun A break-action shotgun with two barrels holding two shells, and a double trigger, allowing a rapid-fire double-shot. When firing both barrels, this must be declared prior to the test.

Use with Weapons » Firearms.

Ammunition Effects Wt Ea. Cost Ea.
Shot Shell NA 40g 2
Buckshot Shell +3 50g 3
Slug Shell +6 30g 5
Bean Bag Shell (c) Stunned for 3 round/SM 20g 12

Dragon

1kg 300TEC 2
1S@2m,5,9 2(b) 1 Reload(8AD)

Image of Dragon A muzzle-loading smooth-bore handgun designed to fire multiple small lead balls in a single shot.

Use with Weapons » Muzzle-Loading Firearms.

Ammunition Effects Wt Ea. Cost Ea.
Gunpowder NA 20g 1
Lead Shot NA 40g 1
Buck & Ball Load +1 50g 2

Flintlock Pistol

1kg 300TEC 2
1S@2m,5,10,15,20 2(b) 1 Reload(12AD)

Image of Flintlock Pistol A muzzle-loading smooth-bore handgun.

Use with Weapons » Muzzle-Loading Firearms.

Ammunition Effects Wt Ea. Cost Ea.
Gunpowder NA 20g 1
Lead Shot NA 10g 1
Minié Ball +2 30g 3

Frag Grenade

400g 100TEC 4
1S@5m,10,25,40 10(b)@5m,7,10,13,15 Indirect

Image of Frag Grenade A defensive grenade that explodes in ballistic fragments.

Use with Weapons » Hand Grenades.

Great Axe

6kg 600TEC 1
2S 4(s) 2 Slow(3AD)

Image of Great Axe An extremely large axe designed for cleaving armor and inflicting heavy wounds.

Use with Weapons » Axes.

Greek Fire Jar

800g 40TEC 1
1S@3m,5,7,10 5(r)@1m,2 Indirect

Image of Greek Fire Jar A ceramic or glass jar filled with napalm-like incendiary, thrown with a lit cloth wrapping. On impact, the jar breaks and the contents are ignited by the flaming cloth.

Use with Weapons » Hand Grenades.

Halberd

7kg 400TEC 1
2S@3m,2 3(s) 2 Parry(3) Unwieldy

Image of Halberd A long polearm with an axe head.

Use with Weapons » Polearms.

Hand Axe

500g 50TEC 1
1S 2(s) 1 Chainable Parry(2)
2S 2(s) 1

Image of Hand Axe A small hatchet-like axe for single-hand use and balanced for throwing. When thrown, attack is not chainable.

Use with Weapons » Axes.

Hand Crossbow

1kg 200TEC 1
1S@5m,10,15,20 2(p) 1 Reload(8AD)

Image of Hand Crossbow A small crossbow designed for single-hand use and short ranges.

Use with Weapons » Crossbows.

Ammunition Effects Wt Ea. Cost Ea.
Bolt NA 20g 1
Broadhead Bolt +2(s) 30g 3

Handgun (large caliber)

1kg 600TEC 4
1S@2m,4,10,20,50 3(b) 1 Magazine(9) Reload(3AD)

Image of Handgun (large caliber) A large-caliber semi-automatic handgun.

Use with Weapons » Modern Small Arms.

Ammunition Effects Wt Ea. Cost Ea.
Bullet NA 10g 1
Hollow-Point Bullet +3 10g 2

Handgun (small caliber)

800g 500TEC 4
1S@2m,4,8,15,30 2(b) 1 Chainable Magazine(15) Reload(3AD)

Image of Handgun (small caliber) A semi-automatic handgun.

Use with Weapons » Modern Small Arms.

Ammunition Effects Wt Ea. Cost Ea.
Bullet NA 10g 1
Hollow-Point Bullet +3 10g 2

Heavy Crossbow

8kg 500TEC 1
1S@20m,40,75,110 3(p) 2 Reload(12AD)

Image of Heavy Crossbow A large crossbow with heavy bow limbs and a heavier draw weight for increased range & power.

Use with Weapons » Crossbows.

Ammunition Effects Wt Ea. Cost Ea.
Bolt NA 20g 1
Broadhead Bolt +2(s) 30g 3

HE Grenade

300g 120TEC 4
1S@5m,10,25,40 12(b)@2m,3,4 Indirect

Image of HE Grenade An offensive grenade that uses high-explosive to produce lethal concussive force in a small radius.

Use with Weapons » Hand Grenades.

Iron Bomb

1kg 60TEC 1
2S@3m,5,7,10 8(b)@1m,2,3 Indirect

Image of Iron Bomb An iron shell filled with gunpowder primed with a fuse. When the gunpowder ignites, the shell explodes into high-speed shrapnel.

Use with Weapons » Hand Grenades.

Katana

1kg 1,200TEC 1
1S 3(s) 3(p) 1 Chainable Parry(3)

Image of Katana A curved, single-edged long-bladed sword designed for slashing attacks.

Use with Weapons » Swords.

Ketchum Grenade

1.5kg 60TEC 3
2S@4m,7,12,15 8(b)@0m,2,5,8 Indirect

Image of Ketchum Grenade An oval iron body with a finned tail for flight stability and a percussion cap igniter on the nose.

Use with Weapons » Hand Grenades.

Lever-Action Rifle

4kg 200TEC 3
1S@20m,50,100,250,500 3(b) 2 Magazine(12) Reload(3AD/shot)

Image of Lever-Action Rifle A long-barreled firearm with sights for long-range shooting and a trigger guard lever that cycles cartridges from an integrated tubular magazine.

Use with Weapons » Firearms.

Ammunition Effects Wt Ea. Cost Ea.
Bullet NA 10g 1
Hollow-Point Bullet +3 10g 2
Armor-Piercing Bullet +4 20g 4

Longbow

1kg 400TEC 1
2S@10m,30,50,70,90 2(p) 2 Reload(4AD)

Image of Longbow A bow with long limbs for increased range and power.

Use with Weapons » Bows.

Ammunition Effects Wt Ea. Cost Ea.
Arrow NA 20g 1
Broadhead Arrow +2(s) 30g 3

Longsword

2kg 400TEC 1
1S 3(s) 2(p) 1 Parry(3)

Image of Longsword A broad, long-bladed sword fit for thrusting & slashing attacks.

Use with Weapons » Swords.

Mace

2kg 50TEC 1
1S 3(c) 1 Parry(2)

Image of Mace A rod with a heavy weighted or spiked head.

Use with Weapons » Bludgeons.

Maul

9kg 80TEC 1
1S 4(c) 2 Slow(3AD)

Image of Maul A heavy sledge or war hammer.

Use with Weapons » Bludgeons.

Military Shotgun

4kg 800TEC 4
1S@5m,10,18,25 3(b) 2 Magazine(5) Reload(3AD) Unhanded(-3)

Image of Military Shotgun A magazine-loaded semi-automatic shotgun often used in breaching & urban warfare.

Use with Weapons » Modern Small Arms.

Ammunition Effects Wt Ea. Cost Ea.
Shot Shell NA 40g 2
Buckshot Shell +3 50g 3
Slug Shell +6 30g 5
Bean Bag Shell (c) Stunned for 3 round/SM 20g 12

Musket

5kg 500TEC 2
1S@5m,15,30,50,75,100 3(b) 2 Reload(12AD)

Image of Musket A muzzle-loading smooth-bore long gun.

Use with Weapons » Muzzle-Loading Firearms.

Ammunition Effects Wt Ea. Cost Ea.
Gunpowder NA 20g 1
Lead Shot NA 10g 1
Minié Ball +2 30g 3

Naginata

3kg 800TEC 1
2S 3(s) 2(p) 2 Chainable Quick Parry(2) Unhanded(-2)

Image of Naginata A short polearm with a curved blade on one end.

Use with Weapons » Staves.

Pepper Bomb

200g 20TEC 1
1S@2m,5,10,15 Sickened @3m for 1 round/SM Indirect

Image of Pepper Bomb A small explosive charge that spreads a cloud of fine powder that irritates the eyes and nose. On detonation, all actors in a 3m diameter circle have the Sickened condition for 1 round/SM.

An actor who is within this radius, is aware of the impending attack, and has reserved 1 or more AD for the dodge action may attempt to reduce the duration of the condition. The actor rolls dice as usual for a dodge, and subtracts the number of successes from the number of rounds determined by the attack's success margin (one round less for each success).

Use with Weapons » Hand Grenades.

Pike

5kg 300TEC 1
1S@3m,2 2(p) 2 Parry(3) Unwieldy

Image of Pike A long polearm with a spearpoint.

Use with Weapons » Polearms.

Pistol Cutlass

2kg 500TEC 2
1S@2m,4,8,10 2(b) 1 Chainable Reload(12AD)
2S 2(s) 1 Chainable Parry(2)

Image of Pistol Cutlass A hybrid muzzle-loading pistol and short sword. This weapon requires both Weapons » Muzzle-Loading Firearms and Weapons » Short Blades skills to use both aspects without penalty. This weapon’s two attack methods are chainable with each other (ie: stab with blade + shoot pistol).

Use with Weapons » Muzzle-Loading Firearms & Weapons » Short Blades.

Ammunition Effects Wt Ea. Cost Ea.
Gunpowder NA 20g 1
Lead Shot NA 10g 1
Minié Ball +2 30g 3

Quarterstaff

2kg 50TEC 1
1S 2(c) 2 Chainable Parry(3) Unhanded(-2)

Image of Quarterstaff A short polearm or staff.

Use with Weapons » Staves.

Rapier

1kg 600TEC 1
1S 2(p) 1(s) 1 Chainable Quick Parry(2)

Image of Rapier A slender, long-bladed sword designed for thrusting & slashing attacks.

Use with Weapons » Swords.

Revolver

1kg 300TEC 3
1S@2m,4,8,15,30 2(b) 1 Magazine(6) Reload(2AD/shot)

Image of Revolver

A revolver from TEC 3

Image of Revolver
A revolver from TEC 4

A single-action handgun with cartridges loaded in chambers in a revolving cylinder.

Use with Weapons » Firearms.

Ammunition Effects Wt Ea. Cost Ea.
Bullet NA 10g 1
Hollow-Point Bullet +3 10g 2

Rifle

4kg 200TEC 4
1S@20m,50,100,250,500 3(b) 2 Magazine(6) Reload(3AD)

Image of Rifle A long-barreled firearm with sights for accurate long-range shooting.

Use with Weapons » Modern Small Arms.

Ammunition Effects Wt Ea. Cost Ea.
Bullet NA 10g 1
Hollow-Point Bullet +3 10g 2
Armor-Piercing Bullet +4 20g 4

Sawed-Off Shotgun

2kg 250TEC 3
1S@3m,5,7,10 3(b) 2 Magazine(4) Reload(3AD/shot) Unhanded(-2)

Image of Sawed-Off Shotgun

A sawed-off-shotgun from TEC 3

Image of Sawed-Off Shotgun
A sawed-off-shotgun from TEC 4

A shotgun with a shorted barrel & stock for concealment & handling in close quarters. Requires a minimum of 2 hands to cycle between shots.

Use with Weapons » Firearms.

Ammunition Effects Wt Ea. Cost Ea.
Shot Shell NA 40g 2
Buckshot Shell +3 50g 3
Slug Shell +6 30g 5
Bean Bag Shell (c) Stunned for 3 round/SM 20g 12

Short Bow

800g 200TEC 1
2S@10m,20,30,40,50 2(p) 2 Reload(4AD)

Image of Short Bow A bow with short limbs ideal for firing from horseback or in tight quarters.

Use with Weapons » Bows.

Ammunition Effects Wt Ea. Cost Ea.
Arrow NA 20g 1
Broadhead Arrow +2(s) 30g 3

Short Sword

1kg 200TEC 1
1S 2(p) 1(s) 1 Parry(2)

Image of Short Sword A double-edged sword for thrusts & slashes.

Use with Weapons » Short Blades.

Shotgun

3kg 300TEC 3
1S@4m,8,15,20 3(b) 2 Magazine(8) Reload(3AD/shot)

Image of Shotgun

A shotgun from TEC 3

Image of Shotgun
A shotgun from TEC 4

A smooth-bore pump-action firearm with a tubular magazine. Typically loaded with scattering shot for a spread pattern. Requires a minimum of 2 hands to cycle between shots.

Use with Weapons » Firearms.

Ammunition Effects Wt Ea. Cost Ea.
Shot Shell NA 40g 2
Buckshot Shell +3 50g 3
Slug Shell +6 30g 5
Bean Bag Shell (c) Stunned for 3 round/SM 20g 12

Smallsword

600g 170TEC 1
1S 1(p) 1 Chainable Quick Parry(2)

Image of Smallsword A short, light dueling sword similar to a small rapier with a sharp point for thrusting.

Use with Weapons » Short Blades.

Spear

1kg 80TEC 1
2S 2(p) 2 Parry(2) Unhanded(-1)
1S@5m,10,15,20 2(p) 1

Image of Spear A short polearm with a spearpoint.

Use with Weapons » Staves.

Stun Grenade

400g 80TEC 4
1S@5m,10,25,40 Stunned @4m for 3 rounds Indirect

Image of Stun Grenade Produces a blinding burst of light & a loud bang to disorient targets during breaching.

On detonation, all actors in a 4m radius circle have the Stunned condition for 3 rounds.

An actor who is within this radius, is aware of the impending attack, and has reserved 1 or more AD for the Dodge action may attempt to reduce the duration of the condition. The actor rolls dice as usual for a dodge, and subtracts the number of successes from the number of rounds determined by the attack's success margin (one round less for each success).

Use with Weapons » Hand Grenades.

Submachine Gun

3kg 1,500TEC 4
1S@5m,15,30,50,80,200 2(b) 2 Chainable Magazine(30) Reload(3AD) Sustainable(5, 3) Unhanded(-1)

Image of Submachine Gun A compact automatic firearm designed for close quarters combat.

Use with Weapons » Modern Small Arms.

Ammunition Effects Wt Ea. Cost Ea.
Bullet NA 10g 1
Hollow-Point Bullet +3 10g 2
Armor-Piercing Bullet +4 20g 4

Truncheon

300g 30TEC 1
1S 2(c) 1 Chainable Quick Parry(2)

Image of Truncheon Any stick, baton, or weighted rod used as a blunt weapon.

Use with Weapons » Bludgeons.

Wakizashi

800g 700TEC 1
1S 2(s) 2(p) 1 Chainable Parry(2)

Image of Wakizashi A curved, single-edged sword designed for slashing & often paired with a katana.

Use with Weapons » Short Blades.

War Hammer

3kg 200TEC 1
1S 3(c) 1 Parry(3)

Image of War Hammer A hammer made for attacking armored foes.

Use with Weapons » Bludgeons.